GATE A
Buildings
Terminals, hangars, the tower and everything else with a roof.
Baggage system
Belts, stations and sorters on level -1 bring every suitcase from check-in to the aircraft and back.
Fuel farm
A fuel depot with 60,000 litres replaces the pump – supplied by road tankers, served by fuel trucks.
Radio hut
The humble start of air traffic control – one radio operator, one runway, six movements per hour.
Terminal
Build your terminal cell by cell, paint landside and airside zones and fit it out for passengers.
Check-in
Check-in desks process passengers and their bags – the first queue every traveller meets.
Control tower
Tower levels, movements per hour and how many runways you may use at the same time.
Box hangar
Four hangar boxes for private aircraft – steady rent, regular flights and a trickle of research points.
Security lane
Security lanes separate landside from airside – required before airlines will fly scheduled services.
Fire station
Rescue and firefighting for a growing airport – a flight-operations building still in development.
Gates and boarding bridges
Gates connect the terminal to the apron – on foot, by bus or dry-shod over a boarding bridge.
Departure level
A first floor for your terminal with escalators, more room for shops and gates with boarding bridges.
Glider club
A separate grass strip, a winch and a clubhouse – gliding that runs independently of your main runway.